Can You Create Mac Os Apps With Xamarin
Compile Xamarin Ios Without Mac
Xamarin Test Cloud, now a part of Microsoft Visual Studio App Center, allows developers to run their Xamarin apps on over 2,000 real devices and analyze detailed reports. Another service, Xamarin.Insights, was previously used by mobile.NET developers to find and debug issues, but recently merged with HockeyApp, Microsoft’s testing platform. Feb 22, 2017 Building apps with Xamarin.Mac is a great way to build powerful apps for macOS that harness the power of C#. In this blog post, we created a basic Pomodoro timer application for macOS. If you want to learn more about Xamarin.Mac, check out the Xamarin.Mac documentation and get involved in discussions on the forum! Aug 27, 2012 If you’re an iOS developer and you’re curious about learning the basics of becoming a Mac developer so you can start migrating your iOS apps to the desktop, this tutorial is for you. In this tutorial, you’re going to build your first Mac application, specifically a Mac version of the app we created in the How To Create A Simple iPhone App. This lecture talks about how to create a MAC platform based project. It also talks about how to configure MVVMCROSS with MAC project enabling us to initialize MVVMCROSS and Xamarin Forms libraries in the MAC Project. Pre and Post lecture code is attached to the lecture for reference. Students can refer it for practice and understand the changes that were done as part of the lecture. Jul 29, 2017 Create Mac desktop Application using Visual Studio Mac.NET Core 3.0 Desktop Apps. Building Your First Xamarin.Forms App with Xamarin for Visual Studio - Duration.
Build Xamarin Ios Without Mac
Keep in mind, MacOS support through Xamarin.Forms is very much a Preview - with several known UI issues. However, most generic Xamarin.Forms UI controls should work as is in Mac apps. While you can reuse XAML from PCL project views, one consideration to keep in mind is the additional real estate of Mac apps compared to mobile form factors. Sep 16, 2018 To be able to run Xamarin apps legally on your IPhone you will need a physical Mac you'll need to buy an access to a Mac in the cloud. I can't find information on it but the reason for you needing a Mac to build iOS code is either: Apple hasn't made 3rd parties it easy to use their build chain (XCode,etc) so they haven't invested in it; Apple.

Answers
Xamarin On Mac
- Accepted Answer
Hi,
We don't have any guides for how you can port your existing Windows desktop app to OS X. I can offer advice once I know a little more about the results you're looking to achieve.
If you've built your app with WinForms then you should find the App should already run on OS X without any work from yourself. It is worth noting that the App will look incredibly ugly.
If you're looking to create an OS X app that you can sell on the Mac App Store then you will want to create the app using Xamarin.Mac. This will give you a 100% native user interface whilst allowing you to share the core functionality between your Windows and Mac version.
I would suggest checking out our documentation on code sharing. This will help you in reusing the existing C# from your Windows App on OS X.
If you want to learn about OS X development in C# in general, then you can watch my presentation from Evolve:
All the best,
Mike Hi Michael,
Thanks for your reply. Let me be more clear. We will implement a windows forms application. Afterwards we realized that senior management uses OS X. So somehow we need to use this windows forms app on OS X. Can I implement this on Xamarin and use it on both windows and MAC?
Thanks in advance.
Best Regards.
- GBXamarin Team, Insider, University, Developer Group Leader✭✭✭✭
@CenkKIZILDAG - it sounds like the best thing you could do is install Parallels on the senior managers mac and run the windows app from there. It's a lot of work to port, and if it's just for some managers then it'll be cheaper, quicker and much, much easier to use parallels. Especially if you need it on windows to support other users.
Hi Jim,
Thanks for your reply. What is Parallels? Would you please give me some information?
Thanks in advance & Best Regards.
- USForum Administrator, Xamarin TeamXamurai
A few things that might help if you decide to write a Xamarin.Mac application based on an existing Windows application (Beyond Mike's awesome advice):
- Having the right architecture really helps reduce the work required. I'm a big fan of MVVM (http://en.wikipedia.org/wiki/Model_View_ViewModel), but any MVC-like pattern separates most of the business logic from the UI.
- Moving that business logic to separate assemblies makes code sharing easier (PCL are awesome for this - http://developer.xamarin.com/guides/cross-platform/application_fundamentals/pcl/introduction_to_portable_class_libraries/).
- GBXamarin Team, Insider, University, Developer Group Leader✭✭✭✭
@CenkKIZILDAG - http://www.parallels.com/uk/products/desktop/ Vinyl to cd software mac.
Virtual machine, runs windows on Mac OSX. In coherence mode you run windows apps pretty much as if they are mac apps and the OS virtualization is hidden from the user
Thanks @JimBennett. Can I use xamarin in visual studio 2013 Ultimate? I created a free xamarin account and install the required tools. But I don't know how to compile my existing code into MAC. Any ideas?
Best Regards.
- GBXamarin Team, Insider, University, Developer Group Leader✭✭✭✭
If you are using parallels then the windows version runs, no need to create a mac version
- USForum Administrator, Xamarin TeamXamurai
If you use a VM to run your Windows application on OS X, you won't need a mac version. However, you will need a copy of the VM for every computer running your application and it may feel less 'Apple-like'.
If you decide to write a native OS X application, you will need to develop on an Mac. The toolchain exists only on a Mac, and we currently don't have any Visual Studio 'remote' building like iOS.
Xamarin Forms Mac Os
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